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1. Take away agrotimer from npc - in Warfare & Tactics [original thread]
Edited by: Mikael Mechka on 21/08/2010 08:43:42 Originally by: Norman D Edited by: Norman D on 21/08/2010 04:36:11 Originally by: Mikael Mechka Originally by: Joe Censored There really isn't an agro from rats. You c...
- by Mikael Mechka - at 2010.08.21 08:42:00
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2. Take away agrotimer from npc - in Warfare & Tactics [original thread]
Originally by: Joe Censored There really isn't an agro from rats. You can still shoot a rat and dock or jump a gate without delay. If you fire on a npc you still have the 30sec (or was it 1 min? I forget which) agro timer in which you ...
- by Mikael Mechka - at 2010.08.20 21:31:00
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3. Freighter Load Out Advice - in Warfare & Tactics [original thread]
1. Don't fly into lowsec in an industrial (frieghters and industrials are different, frieghters carry a lot more and have 0 slots for a start). 2. Fit more warp core stabs to cancel out more points (each stab cancels out 1 point worth of warp di...
- by Mikael Mechka - at 2010.03.27 07:21:00
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4. Assualt Frigate Advice - in Warfare & Tactics [original thread]
Edited by: Mikael Mechka on 18/03/2010 19:59:57 Yes, you should be able to hit the drones with small blasters fairly well even without webbing them. Remember Null ammo reduces your tracking, so if you're trying to shoot drones or the enemy be...
- by Mikael Mechka - at 2010.03.18 19:55:00
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5. Assualt Frigate Advice - in Warfare & Tactics [original thread]
Originally by: ShahFluffers Wait.... you were in an ISHKUR... and yet I fail to see any mention of drones. I think I found your problem. In my experience, it's the Ishkurs that should be dictating range... not the other way around. You sh...
- by Mikael Mechka - at 2010.03.18 19:40:00
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6. Cruise batteries for a POS - really bad or is my math poor instead? - in Warfare & Tactics [original thread]
Originally by: Alaik As the title says. The battery gives 2x Velocity and 2.5x Flight Time, used with cruise missiles. 24 seconds per volley. A Caldari tower for example gives +25% ROF and +50% Flight time. So for example a Paradise Cru...
- by Mikael Mechka - at 2010.03.06 10:32:00
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7. Warp Core Stabs need some serious looking into. - in Warfare & Tactics [original thread]
Originally by: Monikerina I suppose I should be glad that it got as many posts as it did before someone misconstrued my post, wrote in all CAPS, and degenerated to actual insults. When discounting an entire post, please make an attempt t...
- by Mikael Mechka - at 2010.02.14 12:02:00
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8. Warp Core Stabs need some serious looking into. - in Warfare & Tactics [original thread]
Originally by: Monikerina There are some really serious issues with WCS that need some resolving. The amount of points I could hit on this would be almost endless, but like the 'perfessor' says, it's always best to present your best few in...
- by Mikael Mechka - at 2010.02.14 10:48:00
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9. torps - in Warfare & Tactics [original thread]
Torp ravens are decent, and since the bomber changes (cruises got swapped for torps, +covert ops cloak are the big changes), good torp skills are needed for the stealth bomber. You need target painters if you aren't shooting something the size o...
- by Mikael Mechka - at 2010.02.13 13:03:00
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10. Sensor Damps - Always active or Intermittent - in Warfare & Tactics [original thread]
Originally by: Wacktopia If you activate sensor damps on a target are the effects intermittent / on-off per the duration or do they persist until you turn the module off? What I am wanting to find out is: Do the effects 'wear off' at all ...
- by Mikael Mechka - at 2010.01.12 20:37:00
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11. Possible to delete old jump clones? - in Warfare & Tactics [original thread]
Originally by: Ethichos Just wondering if once you've installed a JC on a station whether or not you can delete it. I don't want to bother training another level of infomorph but I'd like a JC with a different corp. Any ideas? Once you...
- by Mikael Mechka - at 2010.01.07 21:18:00
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12. Warp bubbles and stuff - in Warfare & Tactics [original thread]
Originally by: Komoval Zhangziyi Edited by: Komoval Zhangziyi on 03/01/2010 14:17:59 Thank you. Well thta explain why my MWD didnt work in soite of my WCS, and yes I was trying to Jump back in less than 30sec so that explains why the ...
- by Mikael Mechka - at 2010.01.03 17:15:00
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13. Warp bubbles and stuff - in Warfare & Tactics [original thread]
Originally by: Komoval Zhangziyi Hi Lost a ship the other day to a gate camp with a bubble, tried to get back to the gate but I got a message saying I couldnt jump, I was scramble also at the time, I also had done nothing agressive, I als...
- by Mikael Mechka - at 2010.01.03 09:54:00
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14. login trap needs to be exploit or fixed - in Warfare & Tactics [original thread]
Originally by: KaiserSoze434 A little off topic, but if the logoffski thing works to get out of a bubble is it a viable tactic to just have an interceptor fit a small or micro smartbomb on the camp? Just have him fly toward the targets and...
- by Mikael Mechka - at 2009.12.28 23:19:00
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15. login trap needs to be exploit or fixed - in Warfare & Tactics [original thread]
Originally by: Charming Killer login trap started out bannable. then CCP changed their direction and made it "valid gameplay", this was seen by the devs as a problem that needed attention way back in 04 yet nothing has been done to counter...
- by Mikael Mechka - at 2009.12.27 16:05:00
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16. Stront isn't working! - in Warfare & Tactics [original thread]
Originally by: Jin Gle Originally by: Mikael Mechka Well, I'm going to go ahead and assume this isn't a troll. why??? Because. I try to give people the benifit of the doubt. I've lost count of the amount of times I've had...
- by Mikael Mechka - at 2009.12.07 11:16:00
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17. Stront isn't working! - in Warfare & Tactics [original thread]
Well, I'm going to go ahead and assume this isn't a troll. Only control towers can go into reinforced mode, and they use strontium to fuel it. Ships cannot go into reinforced, having strontium in your cargo has no effect what so ever. When face...
- by Mikael Mechka - at 2009.12.07 09:28:00
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18. Tracking Wartargets - in Warfare & Tactics [original thread]
L4 locator agents will find them anywhere I believe. Think there was a ingame channel where people offer to use their locator agents for others, but I don't remember what channel it was. ------------------------------------------------- Origi...
- by Mikael Mechka - at 2009.10.26 11:46:00
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19. scanning - in Warfare & Tactics [original thread]
1. Warp to celestial object within 14AU of the gate you want to go to. 2. Open directional scanner (works while cloaked) 3. Scan in the direction of the gate (remember to narrow the angle). 4. Seeing any of the following means the gate is like...
- by Mikael Mechka - at 2009.10.06 12:39:00
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20. Wardec Clarification - in Warfare & Tactics [original thread]
Quick google search gave me this . Relivant part quoted: GM Grimmi states: "The practice of insta-joining/leaving warring corporations for the purpose of surprising war targets, or getting them in trouble with CONCORD, is considered an exploi...
- by Mikael Mechka - at 2009.10.03 20:27:00
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